Thursday 22 August 2013

Steam Early Access: Betrayer Impressions



 So recently i saw a trailer on YouTube of an upcoming game which is made by the people who made the FEAR series, and 'No One Lives Forever'. I was intrigued by the video, as it looked as if the team were really trying to do something unique, as I guess you can tell from the black and white 'filter' over the entire game. This is what the team said about it:


Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.
The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here? And who is the strange, silent woman in red who aids you from afar?
Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Anyway, the reason that I am bringing it up now even though the alpha was actually released earlier in the month, the 14th I think it was, is because only now have i actually had the chance to play it, and....I love it. The reason why i love it so much, is because of something which i find critical in a game...ATMOSPHERE! This is primarily why S.T.A.L.K.E.R: Call of Pripyat is one of my all time favourite games. The atmosphere of S.T.A.L.K.E.R is totally enveloping and i managed to see some of that in this game, admittedly the atmosphere is of a different disposition, instead of total darkness, you are treated to bright, and at times almost never 'truly' dark gameplay, very much unlike S.T.A.L.K.E.R, which was often very distressing. What also aids the graphical style is the use of important objects, and enemies (which i will get to in a second) being highlighted in red, which contrasts amazingly, and often beautifully, to create a very striking style of pointing out what you need to survive.

Now, the enemies of the game, the  corrupted Conquistadors, made to enhance the feeling of unrest on the island, and once or twice i really did feel chills tingling down my spine as I heard a distant groan, and ever fastening footsteps, and to turn around to see this red man sprinting at me. While this is still a very nice effect, and what adds even more tension to the situation, is the fact that you die in one hit. This adds a slight 'rougelike' element to the game, which I also enjoyed, being a big fan of games like FTL.

So far, from the little gameplay I have experienced, I have found 'Betrayer' to be a very promising game, considering the very well decided art direction and, to be honest the graphics are 'very' pretty for a game so early on in its Alpha release. Altogether, i think that people who enjoy a well thought out game, with a very good idea of what it wants to be, as well as fun combat and a chilling atmosphere, then this game is for you.

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